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The-Swain
Did some Blockhead. Made a lil' Mastermind. Co-created Madness: Project Nexus. I love you so much!

Michael Swain @The-Swain

Age 42, Male

who said that

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Madness: Project Nexus, Episode 1.5!

Posted by The-Swain - September 26th, 2012


It's time to learn what this Nexus business is all about.

I HIGHLY recommend playing in another browser other than Chrome for the time being. I thought Chrome was deleting data, but it's not...you just can't see it when in Chrome. Your data should be perfectly intact once Google fixes their browser.. I wish I knew why, but this is out of my hands.

Anyway, good luck dying. This update is not for the weaker among you. Seriously, good luck! And thanks for being patient.

Madness: Project Nexus, Episode 1.5!


Comments

STOP COMPLAINING NOOBLETS EP 1.5 IS AMAZING AND ANYONE WHO THINKS OTHERWISE IS A LITTLE 35-YEAR OLD VIRGEN WITH NO FRIENDS AND NO LIFE!!!!!!!!!!!!

FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU U!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

I spotted some bugs you might want to take a look at. Sometimes when things get hectic onscreen an enemy will die but will remain standing. Also in several instances agents spawn behind a box and are all clumped together. Finally, Jesus does not retain the ability to block bullets with his sword in the final level. I hope you find the time to correct these errors and good luck on the next installment

The input lag makes the last level too hard to finish even on Normal. Quite a shame.

@pirate9899
What the fuck are you.

What I did today:
- full pc restore - gets chrome - decides to check if the chrome delete rumor really exists - plays a few levels in chapter one in Nexus - clicks main menu - no continue button available, files allready lost WTF!?

Is suggesting new guns still okay? if so how about: the FN-FAL's younger cousin the G3, the L85A2, the G11 (teehee), the Browning Automatic rifle 1918, the M14, and to not make my post so rifle heavy how's about the M3 "grease gun"? The list could go on but I think that would leave you pulling your hair out.

Make Auditor to be the boss of the next episode.

When Will Madness 2.0 Released?? I'm Waiting!!! More MaDnEsS !! More PoWeR of Jesus!! More EpIc Kill!! More PeOpLe!!! More NpC!!! Make MuLtIpLaYeR <--- lol..

May I inquire what was the music used in the final level of Ep. 1.5?

If your mates die in zombie mode, they should turn into zombie!
That would be cool!

Hey Swain, this is important. I found a glitch in the last level of ep. 1.5 "Solarium". When you first get the halo in "Vaults", I noted that you have a best control over the sword (this is obvious because your dexterity has raised), you know, deflecting bullets, swing faster. Anyway, in the last level "Solarium" you lose all of that, you go back to your odd skills, losing all the dexterity you gained in "Vaults". And well, that is not so good when you go into the fight with the last boss. Could you solve it? Anyone has the same problem? Please check out.

I do have to applaud you for forcing us to be smart about ammo and strategies in general. The first episode was pretty much just spray until your magazine gets too light then bullet time punch anything else that happens to be alive. In 1.5 you have to decide what enemies you want to kill and what enemies you let fight eachother, because zombies don't have tac bars but if you let too many get together thay can be a pain in the ass. You have to be smart about ammo (learned this the hard way) because enemies just don't have guns most of the time, and if a zombie has a gun you're only geting a few kills out of it. The magic bar is interesting because for the majority of the time you have it, you don't have to worry about it running low due to the sheer number of enemies, but using it leaves you open for a split second, and powers get canceled by hits. Nexus is turning into a game with actual replay value. The arena is boring as hell after the mid 60s, and that's if you can keep your levels for that long (had a level 82 for a while ago, but when I upgraded laptops I had to start over, but I always run flash on firefox so I've never had an actual reset. Just got back into the 60s again)

The only two things I want to see now are an upgrade to shotguns to make them no completely useless in arena, and something to spend my points on. Maybe a new type of armour that looks cool but doesn't really help that much, or just exchanging points for cash. I don't really care what, but just having them is killing me, and adding another skill would probably be a game breaker. Another thing worth considering is the ability to turn skills off. I love melee, but knocking enemies down in insanely counter productive when you get into the twenties. I don't want to NOT upgrade it all the way and lose the good combos. Just a consideration. Love the game!

Woo, I just beat 1.5 Hard Mode. I feel so accomplished.

Those abominations actually aren't too difficult for me, they're pretty quick to die. Phobes is tricky but manageable with a good approach/strategy. I managed to defeat him on my first go in Hard mode. It's just getting to him that stopped me. That... and lag.

@tankhang, the last song in the final episode is Killbot by devin martin, the song is awesome and you can listen to it on youtube

Mr. The Swain,
Ok the lack of E-cannon makes sense with the tac bar and all. I hope it can make it to the arena with less ammo kinda like the launcher just for fun. The Robocop gun fills my soul with joy anyway. Thank you for actually answering comments too. Makes us all feel special. Keep up the good work.

@Rousingloki I'm referring to the stage music, not the boss music.

oh, yeah I would like to know that music to

my character looks so boss. complete robo armor set with white auto 9+laser, white tar 21 with scope+laser

Swain, I noticed a bug in arena mode. Every time when enemy deflects attack with his melee weapon, no matter what weapon he is holding, everytime you see a machete.

that don't matter then you a machete duh

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