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The-Swain
Did some Blockhead. Made a lil' Mastermind. Co-created Madness: Project Nexus. I love you so much!

Michael Swain @The-Swain

Age 42, Male

who said that

UCF

Philadelphia, PA

Joined on 9/16/05

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Project Nexus 2 - Continued!

Posted by The-Swain - October 23rd, 2013


For those who haven't heard, Krinkels and I have teamed up yet again to bring you a Unity-driven sequel to our last big project, Madness: Project Nexus. Uh oh, he said "Unity" ! What does that mean for the game?

-Unity is a primarily 3D game engine. This means I've had to learn how to code Shaders to give this game a unique look, something to match the 2D style of the series but still help it to pop.

-Support for PC/Mac/Linux (hopefully up on Steam!), with possible future support for XBox and Playstation. Unity isn't just used to develop for web content.

-A bigger game! Flash cannot handle the product we are trying to make for you.

-Some pretty cool animation blending possibilities that couldn't be done in the last game.

We're hard at work in front of our respective rigs, and the style of the game is finally shaping up! Krinkels has been dropping new guns and level pieces on me while I continue to develop the engine.

Don't forget to watch our Dev Blog on Tumblrto see what frequent updates Krinkels and I have got for ya.

Below: Blood/Wound system taking shape at last.

Project Nexus 2 - Continued!


Comments

looks cool :D

Looks pretty good. :)
Also, what do you think will be the most difficult part in making this game?

Great ambitions! Good luck to you, guys. And don't hesitate to introduce your game on Kickstarter - the Newgrounds community will support you :)

Good luck with that :)

Looks like he doesn't know how to handle the Ketchup and Mustard.

Soooo
One question.
Do we have to download any other software just to play the game?

P.S.
YAY can't wait >w<

Can we at least help you guys?
suggest? techincal support?
donation? srsly why dont you listen to us?

Looks imposing

il hope this will come out very fast

Great, but one thing through, why his invisible legs are out of the body?

i was about askig the same thing that 1999Elias said.

Slow and steady. You guys made a game that stayed on the front page the longest I've ever seen, and if this game plans to be better, do not announce a release date until you are positive it will be done by then. Take your time, practice with the engines intricacies, and make sure that it's better than what you plan.

Will it still be a sidescroller?
And yes for the love of god make a playstation version, because i'm afraid my laptop can't handle the game.

Did somebody say STEAM?

This could be just the kind of big title to put Newgrounds back in the top tier of indie publishers. Can't wait to play it.

I'm very much looking forward to this. Looks like it's coming along nicely in its early stages, and you guys should definitely take your time. Don't want a rushed project, and you guys have (some) patient fans.

When can we expect a kickstarter to be up? I want to pelt you with money.

Will this be a free game or pay to play?

Exciting times my good man

Man, if we can nail that Kickstarter to pay for our efforts, you're the first person we're approaching to join the team.

I suggest a darker colored hole at the center of the red wounds to complete the madness-y effect. It looks like one of the hole types has it already but I can't see it the other ones.

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