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The-Swain
Did some Blockhead. Made a lil' Mastermind. Co-created Madness: Project Nexus. I love you so much!

Michael Swain @The-Swain

Age 42, Male

who said that

UCF

Philadelphia, PA

Joined on 9/16/05

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Hm. That's a new one. I'm a level 58 with a squad of 6 guys including Hank, Tricky, and Deimos. All the others are wearing heavy armor, and I am too, and I never had that problem. Try clearing your browser history, it'll make you lose your save in the game, but it should speed up your computer.

Okay, Bug Report 3. These are scattered, and there's only four, but these seem to be the last real bugs I could find.

"Headless Hank" (On the last mission, I was playing as Hank on Hard Difficulty and was KIA. The Higher Powers brought me back, but when I came back, the profile pic of Hank in the top left showed him... bereft of head. Glitch?)

"It's Not Over Yet" (On the last mission, if you lose, it shows the cutscene for the end of the game and plays the credits as if you just beat the game.)

"I Have How Much?" (On the "Squad" and "Hire" screens, it said I had $10518. On the "Shop" screen, it said I had $3764. When I bought something, neither one of these numbers changed.)

Well, I think that's everything. I'll be sending you a PM with the condensed Bug Report soon, so you don't have to hunt around this forum for all of the BRs. Bobdude out!

Sorry to disappoint, but the GOL3Ms are meant to be a boss of sorts. Only way to take them down is to use melee attacks to destroy their helmets and then shoot the crap out of their ugly face.

All right, I was looking around, and I found out that a lot of people are complaining about the GOL3Ms being too powerful. So, here's a Pro-Tip:
When fighting a GOL3M, don't waste bullets. Don't shoot at it. Use a double-tap on the arrow keys to rush, and then click to do a Rush-Attack. Rush-Attacking a GOL3M can stun him for several seconds, and will allow characters who are pre-equipped with melee weapons (so, in other words, Sanford) to get their licks in while he can't move. If the red-armor GOL3M pulls out his minigun, don't back off. He can't melee with it if you don't get too close, and if you're just outside it's range, he can't shoot you or melee you while you beat the tar out of him. GOL3Ms don't appear in the Arena until wave 11, with two GOL3Ms appearing around wave 15, and red GOL3Ms appearing around wave 21.

I found something VERY NEW!
where: Story mode,Bar.I was at the last area fighting (spoiler) this BIg Red Agent with an axe and minigun.
Who: Im using Deimos.
how: Sanford died first. then when i was about to pick up something.Then the giant hit me with the axe!
I died. Then a RED STATIC THING WITH CAPTIONS SAYING "LEAVE ME ALONE" & "GET UP"
Then Deimos Threw up blood and got up and i was fighting again. but i died. and mission failed.

Yeah, on both Easy and Normal difficulties, when you die, you have a percentage chance of the Higher Powers resurrecting you. That percentage goes down every time you do, however, so that doesn't mean you get a free ride!

heres some Suggestions...:
1.make guns disappear for a lot while.
2.please detail the reloading animation.
3.make the character Do a 360 instead of facing side to side. EXAMPLE: when the cursor is above the character will face back from the screen. when the cursor is below then the character is facing front of the screen. or simple, 3D rotation.
4.Add like a health giving thing. LIKE THE SYRINGE FOR EXAMPLE. for story mode.
5. Can u guys add the Madness 10 Hank? with the long fist and double size?
6. Please Add Jebus in episode 2 of Nexus story mode? Maybe even tricky. i miss them both.

Thats all for now. keep the updates coming. ill be your bug watch
[==]::::::::> Etriuswimbleton <::::::::[==]

Please fix the glitch where it doesn't save your progress in Arena mode. It's ruining what is otherwise a perfect game. :(

An extremely Malevolent bug I found was that at Player Rank 71, the Tar Bar goes from 20 to -5. This is not a graphical error, as when it tested it in the arena, my was cut as easily as on would expect if one didn't have a bullet/knife dodging meter. Could you please look into this glitch, as it seems several others are affected by this glitch.

There is just one thing that might fix one of the more common issues. Add a limit to your inventory so when you have so much armor and weapons the game won't start freezing when you try to equip something. Another thing is online co-op or just a two player local arena mode. Pretty much any type of muiltiplayer. Even if its just two players thats fine with me. Less lag.

Guys, calm down. Leave some room here. Swain is a busy man, with all the bugs and episode 2 coming out, and it seems that he knew Edd Gould personally. Cut him a little slack.

I agree with the fact that Tricky and Jebus should be added in both story and arena mode. I mean, imagine how cool it will be to have Tricky in your squad... OMFG!!! Anyways, the game is amazingly epic.

Spoiler alert: Tricky and Jebus ARE in Arena Mode. i have them both in my squad, along with Hank. Deimos and Sanford both died, though...

I see. xD Sorry.

No prob. I've been monitering this forum to try to answer questions, since I've located and flagged (almost) all the bugs. If anyone has a question, just post it, and I'll answer in around 2 hours' time.

Okay, I just found this out. So, get ready for another...
PRO-TIP (#2):
When taking on GOL3Ms in Arena Mode, make sure to equip your secondary as a Stop Sign. The range is enough that you can break off their masks without getting melee, then finish them off with your
M-249.

GYYS EPIC SPOILER ALERT FOR EPISODE 2!
THE FOCUS IS ON JEBUS...

JUST KIDDING...<.<

I wonder about Project Nexus...
What's the different between the Golden Gun and normal color gun? I and one more person tried to discover that is anything special effect in color differences and we haven't got any solid evidence.
Possibly it wasn't a worth of question to you but anyone? I'm sorry if it was the matter of already solved.

Golden gun has the exact same stats as the regular gun, but with a slightly elevated range. Worth picking up if you get the choice between that or the original.

First of all, thanks so much for your hard work and effort. This is an amazing game-- really one of my favorites of all time, especially since I love the Madness series so much.

Suggestions for Arena:
1. More customization features, i.e. more hats, hairstyles, facial hair, new types of accessories like gloves and special bandages, masks, cigarette/pipe in mouth, so on. I feel like customizing adds a lot of replay value since everyone seems to be speeding through the waves and achievements so quickly. If you'd like help on drawing accessories, shoot me a pm, I can design and draw some no prob, and would love to help add more to this game.
2. Higher cap for your stats. (I've maxed out tac, end, lead, and rifle in a matter of days.)
3. Higher wave cap. I hear right now you "finish" at the 33th wave or so?
4. And you already know about the lag problem, but I don't know about anyone else-- I experience a lot less lag every time there's an update, so thanks! :)

My current team: Two customs, Tricky, Jesus, Hank. Love it.

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