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The-Swain
Did some Blockhead. Made a lil' Mastermind. Co-created Madness: Project Nexus. I love you so much!

Michael Swain @The-Swain

Age 42, Male

who said that

UCF

Philadelphia, PA

Joined on 9/16/05

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you should add the BREN gun (Sandford used this in MC6.5) and the RPK gun (Deimos use this in MC7.5)

you should add other characters from other series too like: Xionic madness, madseth, Rapheus

oh i forgot: why did you put block head in the game? Really have you ever seen an idiot holding a gun?

You should add a Zombie mode, make a "hardcore" mode for arena, have a zombie that can be hired as a merc, a little more dialogue in the story mode,some kind of muiltiplayer interaction, M60, Rocket launchers(expensive),Sniper rifles, dual wielding, Lawn Mower, Urinal toilet, Broom, A flamethrower, A more advanced options menu (for example: Lower blood setting, Body fade), more things to take cover behind, have some levels take place outdoors, some sniping levels, allow u to switch characters mid-game(badass in arena mode),more characters from madness wurld, bullet time without the blur in options menu(or as a skill in arena mode), G0l3m mode or bad guy mode (play as a bad guy), Weapon attachments that can be bought and attached to already purchased weapons: Scopes, laser sights, mini-flamethrower, mini-shotgun, extended mags, Different location in arena mode every 10 waves, and Instant replays that can be saved. Oh and i forgot...err...GRENADES!!!!!!! :)

Can you estimate when episode 2 will be commenced?

I would like you to put some new abilities because points are wasted when you are higher than 62lvl . Maybe a multiplayer for arena and a cooperative mode for the story.... And more Heavy Guns because there are only 3
Some ideas for Light Machineguns are: M60E4 PKP PECHENEG MK46 L82 LSW and MG36
Some ideas for shotguns are: Model 1887 STRIKER and KSG 12
Some ideas for Assault Rifles are: SCAR-L G36C CM901 ACR 6.8 FAD and M4A1
Some ideas for Granade launchers are: XM25 and M320 GLM
Finally a RIOT SHIELD would be useful
Thanks for reading this long text

Sorry for the double text something went wrong

Lol, i saw on the hire screen, a merc called "Sticky" lol my character's names is Stucky(thats how my friends call me in case u are wondering). just sayin, btw, Can u add an "upgrade store" ? like, i have a "naked gun"(how i call weapons with no attachments) and i want a laser pointer and a holographic sight, so i can buy it, and add to a weapon.
btw, the TAR-21 is not that big, and i heard that suppressors decrease the range of a weapon, but makes it more accurate, just in case u want to add more things.

How about a clainsaw? Just saying.
Heheh

Could you please fix the level font. I'm on rank 200 and the 2 is overlapping the Level symbol.

@The-Swain:
Erm, yes. But Sanford CAN'T block.

So the-swain...What happens after you finished episode 2 & 3?

is there anyway to turn this into a downloadable, standalone game?

Suggestions:
1. Add and co-op arena mode *U will can play with max 4-6 players*
2. New weaps and armor: Full G03LM Armor,Gas mask(But i think is non needed)Xm1014, Guitar,Sanfords crowbar (Meele weap)
3.U can add now gloves (Black,black green, black blue)
4.U will can select (If u want) costiume: L33T, agent and yellow blood agent with goggles (+ Changeable blood Yellow,red)
5. New weapons type Sniper Rifles: AWM, Dragunov, Scout
Thats all hope u (And ur friend co-creator Krinkels) will use some of me ideas ;)

And only
1. Weaps: XM8, AA-12, M4A1
Ok seriously now all...

Why is the Hank bandages and the Tricky Mask so expensive. I see where ur going with it though, I mean the Tricky mask has good armour Value but The hank bandages I really don't know y they r expensive.

Srry I sound like a whining baby but the rest of the game is awsome! Can'y not wait till the next update

Can'y, I meant Can't srry. Take 2#: I can't wait till next update! Yay I did it :)

Just ha d a quick thought; Additional bonuses from equipment would be interesting. For instance, some of the outfits feature tactical holsters for ammunition and weapons. Be neat to see those give a bonus to your ammo count. Grenades potentially? Dunno how those would work out, but thought I'd get the idea out there. Thanks Swain.

I'd like to see some bolt and lever action rifles, and perhaps some low-level, low caliber rifles for early levels.
As for Episodes 2 & 3, I think I wouldn't be the only person who would enjoy seeing their Arena Character get to fight alongside Hank, Diemos, and Sanford.

My weapon suggestions: Henry Repeater, the M1898 Krag-Jorgenson, Colt 1855 Revolver Carbine (custom), Winchester 1895 rifle, Browning Auto-5, MP-18, H&K G11 caseless rifle, and the MG 74.

I'd also like to see some sniper and spec-ops themed equipment.

Hi, i don't know if you saw my huge-ass post on the game review system, i had quite a lot of suggestions there. But anyway, have been discussing stuff with bobdude, and we kinda came up with some ideas.

1. Throwable melee weapons. Why not? It's been signature in the madness series, so why not make it in-game ability? It's kinda coded in anyways, with the weapons breaking and getting stuck in the enemies bodies. But the skill wouldn't be available straight away, it should have some other requirements like 20 strenght and 15 melee = ability to throw (and get them stuck) short bladed weapons (with a chance around 50 or something % because of the fact the weapon is spinning)
and then more strenght and more melee long bladed weapons, and ultimately blunt weapons, which have quite a limited range in selection but would be for the fans of brutal kills and a way out of situations where the enemies come with mostly blunts. I guess only 4 blunt weapons are worth of coding as normal throws (2 bats, baton and posibly mallet) As iron pipe and sign would require more of jewelin type throw to do something. Bottle is bottle, it already kills people D: Also, strenght could improve the chances of the item getting stuck and the distance you're able to throw it and melee would influence accuracy.
2. Dual wield. I mean, it has been considered 100s of times. But i was thinking of a bit more advanced, free-choice kind of dual wield. Any type + any type, Melee + rifle, pistol + smg, shotgun + shotgun... and you can do this with almost any gun you like. The limitations would be again set with strenght and the corresponding skill of the weapon. Ofcourse, not to create a blood bath, some weapons will remain ''1 weapon = 2 slots'' like the SAW. But dual wield would require addition button like mouse2, because if it was only mouse1 for both, slashing with the sword while shooting with ak74 would be pretty useless... So yeah, i again made a huge-ass post there, didn't i? Anyway, great game, waiting for more!

P.S. All of the glasses look really akward with the Hank wraps, i don't really know why tho :/

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