00:00
00:00
The-Swain
Did some Blockhead. Made a lil' Mastermind. Co-created Madness: Project Nexus. I love you so much!

Michael Swain @The-Swain

Age 42, Male

who said that

UCF

Philadelphia, PA

Joined on 9/16/05

Level:
8
Exp Points:
584 / 710
Exp Rank:
> 100,000
Vote Power:
5.00 votes
Art Scouts
3
Rank:
Town Watch
Global Rank:
66,481
Blams:
44
Saves:
64
B/P Bonus:
2%
Whistle:
Garbage
Trophies:
97
Medals:
463
Supporter:
1m 30d
Gear:
4

ok here the real thing: if any one notices that the machine gun when i saw it has a laser sight but when i checked it out there no laser. fix that

how about new covers like concrete barriers, some big boxes, maybe u can use hostiles as shields

concrete barriers are for Ep 2. oh, and don't spoil anything, but we're trying to work out how to do body shields

one word more golden guns

that will be random forever, always

Dude.. Maybe you could input more barricades in the game aside from barrels in the arena...

I got a weapon idea.
Have two double-barreled shotguns. They are stronger and have more recoil than the regulars. The second one would be a sawn-off. The sawn-off would be more powerful but have more recoil. Also nice tommy gun.

I am trying to get Matt to make me an elephant gun with ridiculous reload time.

new melee weapons: fire axe, heads(expired after a wave in arena), out of ammo pistols( use as batons)

Heads are in the game, I just never enabled them because they are too silly ;)

Max, if you upgrade your melee skill I believe it is, you can use your guns as melee weapons.

Wait til Episode 2, which will cover a dual wield, including a melee weapon with a one-handed weapon. WHAT NOT

I would like to be able to upgrade my leadership ability further, I have it maxed out and it would be nice having even more teammates. IF that's possible for you guys to do.

Unfortunately your points will still be stuck for the time being, but we are working on a Legendary skill tree for those among you who have maxed out your points. Think your character could beat the REAL Hank in skill? Well, we're here to tell you that your Nexus unit has a LONG way to go.

WHEN!!! WHEEEEEEN IS IS COMING I JUST PEED

I like your user icon. We are introducing ruined G03LM armor on zombie enemies :X

Hope this game is worth 1000$
i could donate one right now ;D

But ill still be your bug watch and suggestion box [==]::::::::> Etriuswimbleton <::::::::[==]

We are taking orders and are ready to sell out for the right price

You should make tongs a weapon, and have the description be "Introducing tongs!" cause that would be funny and a weapon I would LIKE to give blockhead

Swain, add trench knives. Please.

I beg you.

Any chance for Armsel Striker to appear in this game.My other suggestion would have been Double-Barrel Shotgun and it's Sawn-Off variant but I see someone has already suggested that.Point is this game needs more shotguns.It seems like shotguns are very underrated in this game.
Also if it isn't too much to ask, how about a Experiment Mode kinda like the one in MI.The Arena Mode's fine but it doesn't give you a much of a chance to test other guns.You know by the time you get into Wave 20 or something, you must have Binary Sword as your primary and M249 as your secondary, unless your computer isn't top of the line one.What I would expect/want is the arena in wich you fight the same as in Arena Mode, only with few exceptions.
1.When you go to the Armory, every weapon there(There is no equipment or clothes there)is free.You know like cars you have option to test it before buying one, just like that.
2.There are no waves.Since SPACE is now used for dodgeing and such(It was used in MI as spawning a enemy), maybe it could mapped to some other letter in keyboard.Basicly let us spawn as many enemys as we want to.No more unneccesery lagging for me(I'm playing this game on LOW, playing up to the part where there will spawn 3 GOLEMmk2's is a nightmare for me and PC.
3.Options, like chooseing witch enemy type you want, when testing weapons.GOLEM's(The normal and the MK2) and even that MAG:N agent would be appriciated.Of course there should be a limit to the latter, with 3 max to the GOLEM's and only one max for MAG agent.Oh and options to bodies to fade away after for a while would be good, not so sure about weapons.
So that's all from me.I know it's a long post and might not read it(And even reply to it)but I had to get this out of my chest.Also I understand the problems you and might have during trying to get my suggestions in this game.It is a great game after all, a worth succesor Madness Interactive.
So, like us, Estonians like to say"Kivi kotti"(That means "Good Luck", btw)

Hello Mr. Swain!
I religiously check Newgrounds each day, solely for M:PN V1.7. I love this game so much and I congratulate you and respect your work on coding this bloated monster. I've just started learning C and A.S for college; both of which I cannot even begin to understand.
I wish you good luck on finishing 1.7, I will be playing this game until my fingers are but bloody, worn-out stumps.

What are you wearing?
Ghostmas

the game is incredible, if there was a mode multyplayer would be epic...
but it would be an impossible thing to do...

GHOSTMAS!? LOL WTF!?
When the sun is down!
When the sun is down!
When the sun is down! I walking on sunshine xD
When the sun is down!
When the sun is dow-dow-dow-down!

Wink, wink!
Wink, wink!
Wink!
Wink,wink!
Wink wink wink wink wink wink!

my freaking sis just turned the sound to maximum and i didn't noticed, when i play the movie aaand BOOM! heart attack

I wish Blockhead had a funny moment after a wave, even if it's almost unnoticable. Love the colour though. Stands out from the stark shades of grey.
What is keeping him from eating toasters, ordering tongs and celebrating Ghostmas?

More Results