The day's almost here. For those of you who enjoy the Mastermind series, you'll have a riot (...LITERALLY?) adopting the role of the Mastermind himself and taking on the world powers. And for those of you who HATE Mastermind, this is also good news; it means I can move onto other projects at last, not the least of which will be Blockhead: Episode 11. FINALLY. I must have more Weevil.
Below you will find that South America has become the target of my wrath as I proceed to blow up one of its cities. Different mission types, targets, and territories will have different effects on the game, such as lowering the health of spawned enemies or increasing the success percentage of missions. Also,
it's fun to press a single shiny red button and blow up millions of people.
The structure of the game is simple, although the way you interact with the game is complex enough. Combining a base defense game with a strategy base simulator in real time has been a painful challenge for me, but I am almost confident that the effort will have been worth it. And DO NOT FRET, it's not going to be anywhere as difficult to play as the Blockhead game was.
I've also written some music for the game. Check out the Mastermind World Conqueror game loops:
Loop 1
Loop 2
Loop 3
Also, I'm in love with you. Thought you should know. LATER SKATERSSSSZZZZX
matbrat33
WOOT FIRST COMMENT(i think) cant wait for this AND Mastermind 4!
The-Swain
Yes, forgot to mention the SIMULTANEOUS release of MWC and MM4 :D