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The-Swain
Did some Blockhead. Made a lil' Mastermind. Co-created Madness: Project Nexus. I love you so much!

Michael Swain @The-Swain

Age 42, Male

who said that

UCF

Philadelphia, PA

Joined on 9/16/05

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he right it also works with fire fox and yahoo at the same time

please make a new post

hello i think you have to put a new program to we play with the characters we hire if anyone agrees click in helpfull,and sorry for my bad words i am brazilian and im cnot so good in english so its all.

level78.
status:alive
skills:maxed
squad number: 32
weapons equipped: HK M416
deaths: none.

level78.
status:alive
skills:maxed
squad number: 32
weapons equipped: HK M416 (silver) attachments: none
deaths: none.

swain is dead ;_;

@JGZILLA98 Deaths| 3 or more! When you are lvl 1 enemies easily kill ya stupid!

i was lucky to survive dumbass

@roxxar
it was a joke u fucking idiot

in 9/26/12 me: finaly new post
2 months later me: >:( fuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuu uuuuuuuuuu

@JGZILLA98 lol a lot of people dies in wave 1 where u fight the people with melee

what i did is i took them down one by one to avoid getting gang raped and DYING.

@JGZILLA98
What round are you on?

Peruraptor
round 32

I noticed on my fire fox save file that it will delete all my sves even though I haven't had this problem with other games. Not sure what's causing it but its annoying having to start over every time. Thaat being said it isn't enough to get me to stop playing.

Peruraptor
correction round 72. i put 32 by accident.

JGZILLA98
How about your current character level?

LEVEL 97

akie23
Your stats confuse me. When I got to level 300, I had just gotten the Genosider Medal. I don't see how it's possible for you to have three times more levels than current kills.

Swain, there are a few problems with the new update.

First, when abominations, and maybe zombies, grab you, your tac bar stops working, and you get hit by any shots at all. I don't know if this is intentional, but its annoying as hell to get cut in half by Phobos.

Second, when picking up weapons, if you get knocked back in the process, your character will keep walking back over to it trying to pick it up, and ignore all of your commands. I remember one particularly enraging situation in which a weapon got trapped under some stairs, and christoff just walked around at the top trying to get it. I had to restart the level.

Third, abominations are practically immune to melee, unless using a 1337 sword. They just kick you right over, cause you to drop your weapon, and force you to run away and dodge through the crowd to get back to it. I don't know if this is intentional, and it's not gamebreaking, but it is annoying to run out of ammo in the muto labs. Useful weapons are already scarce enough.

Fourth, riot guards are weak to thrown objects. They have huge tac bars, but throw a rifle at one and its done.

Fifth, put in dual wield in the next update plox. And make the bullet time bar more useful. Doesn't need to be magic. Just some cool moves that cost bullet time. Also more energy weapons. And a skill tree for them. I noticed that reloading the electro cannon takes forever. Perks for that very thing would be nice. And give use large rifles and put them in their own skill tree. Fuse the LMGs with sniper rifles and grenade launchers. They can all fall into that category.

Thanks for reading all that. If you did that is.

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